Hello! My name is Calvin and I'm a 25-year old designer with a focus on interactive media and communication through and with technology.
Being a programmer, I like to create interactive and user-oriented solutions. Besides my interest in functionality and problem solving, I’m constantly exploring digital matter in a visual way by computer-generated visualization and motion design.
In a workshop about animation, I taught myself rigging within one week and created a little robot. I paid special attention to the movements and emotional expressions of my character.
In the game Fallen from Space, an astronaut is stranded in a dangerous planet: to keep the aliens from attacking and to collect important ressources, we created different towers. My part was the 3D modelling of the towers and other gameprops, as well as helping out with some c# scripting.
Swarm is a concept for an interactive guidance system for a grammar school. Realizing that the movements of pupils in groups are similar to those of birds, I created a processing script that acts like a real swarm and -via webcam- reacts simultaneously to movements made by people walking by.
In Datenstrom, I experimented with computer-generated typography. Playing with the perception of what a designed font is, I created a script that transformed the alphabet via a glitching process into a whole new typeface with endless font variations.
Videotekst is an interactive web-application that will read any text input out loud.
The program is able to choose between over 1700 handcut videosamples of syllables to form the given sentence.
Immanuel Calvin Herchenbach